Which Classic D&D Class Are You?

Answer questions from your characters point of view and see if you are the class you believe yourself to be!.

Trish Baxter
Created by Trish Baxter(User Generated Content*)User Generated Content is not posted by anyone affiliated with, or on behalf of, Playbuzz.com.
On Mar 2, 2016

You and your party have discovered an old ruins. Deciding to venture into the depths of the structure, you come across a long narrow hallway with a bright light at the end. On the approach, a group of Wererats drop down on the party. How do You respond?

Your party has just arrived in town, and after a long three day journey, your first place to visit is the local inn, to get a good feed and perhaps a few drinks. The inn is buzzing with activity, with many patrons drinking, talking, and enjoying themselves. What do you do as you enter through the front door?

The surrounding villages have been telling rumours about something evil lurking within the local forest. Your party has come to investigate. The forest is still and quiet at first; but suddenly a loud crack and the sound of a large branch breaking and falling into the river disturbs the silence. What do you do?

Deciding that the journey is too perilous to continue at night, your party sets up camp. After a few stories have been shared, and you have all settled down comfortably, you notice something glimmer in the campfire light when one of the party members moves to make themselves more comfortable. It is the locket your mother gave you before she died. That thief! What do you do?

During a fierce battle one of your comrades falls into a deep pit. What do you do?

What is your favourite race?

Returning from your quest, the town mayor greets you and rewards you with half the amount he had originally offered. What do you do?

Relaxing after a long week of adventuring, your party decides to get to know each other better by revealing one secret. What is your secret?

Your party decides to take a shortcut through a nearby forest to cut a full day of travel time. However, after a few hours the forest slowly begins to drain of light and fill with a dark yellow fog. It now gives off a highly dangerous vibe, and all wildlife sounds, well all sound in general appears to have stopped completely. How do you react to this situation?

Your party comes across a small farm. From within the land they can see the farmer running towards the party screaming about some kind of evil magic taking his land. What do you do?

An old beggar sits on the side of the road, holding out his hand to anyone that passes, asking for just a coin. How do you respond to him?

Your party encounters a large bear caught in a small trap, obviously left by a hunter. The enraged creature viciously swipes at the party as you get closer, growling and snapping at you. How do you handle the situation?

You and your party stumble across a dragons hoard, With the gold dragon on top staring down the party. "Why do you come here!", demands the dragon. How do you respond?!.

What class do you think you are?

You are a Warrior!

You are a Warrior!

You and your weapon have traveled far and seen much. You are extremely loyal to your cause and fiercely protective of those under your charge/in your protection. Honor means everything to you and without it you may as well be dead.

Your are a Wizard!

Your are a Wizard!

Your intellect is unparalleled in regards to most you meet or know. You are very self conscious and focused. Your fast wits keep you out of harms way.

You are a Rogue!

You are a Rogue!

As once stated by a very wise man "Stop right there criminal scum!" You my friend are a Rogue: Nimble fingers and all. Fantastic at talking your way out of near anything with words as sharp and purposefully placed as your dagger.

You are a Cleric!

You are a Cleric!

You care about others more then yourself. You do not like to see any suffer in your presence. Kindness is your ally but is also your most unsettling enemy. You keep the party together through the power of the gods.

You are a Paladin!

You are a Paladin!

You rely heavily on your gods and your beliefs. You are a pure fighter with a holy cause in a world full of sin. You ask for nothing; but give your everything. You keep the party's spirits high by channeling your gods (Those at least that have any beliefs in such things).

You are a Villager!

You are a Villager!

Why are you here?! This is no place for you! Go home and clean the stables. This adventure is too dangerous for a common farm boy such as yourself. Head back before it is too late!.

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