What Class In Hexaria Should You Choose?

Hexaria is a turn based card MMORPG made using the ROBLOX engine.

Pecola1
Created by Pecola1 (User Generated Content*)User Generated Content is not posted by anyone affiliated with, or on behalf of, Playbuzz.com.
On Oct 8, 2015

Do you prefer ranged attacks or melee attacks?

How much do you like Area of Effect (AoE) attacks? (ie. an explosion)

How much do you like Damage Over Time (DOT) attacks? (Fire, poison, etc.)

Do you like buffs?

Do you like being able to debuff enemies?

Do you like to be able to use minions to do your bidding? (Later game cards)

Do you like playing PVP?

Do you like co-operating/teaming with other players?

Do you find healing cards useful?

Are you willing to save up a lot for more powerful attacks?

Rogue

Rogue

Rogue specializes in buffing yourselves or others and using some low ranged attacks. They start out with a "Percision" card which gives a 40% attack buff to whoever it is used on. At the fifth level the Rogue unlocks a "Dueling Katanas" card. This is the highest damaging non-meta card in the game, and is only for Rogues who reach level 5. At level 10 they unlock an apple card which is ranged, does the same damage as the dueling katanas, but also sets their enemy on fire for one turn (dealing 10 more damage). More information on the wiki: http://hexariammo.wikia.com/wiki/Rouge

Mage

Mage

Mage is mostly a support and ranged class. It uses spells to stun the opponent and some of it's attacks are AoE while others are DoT but all are ranged. The mage has a card allowing them to attack with a very low damage, but there is no cost to use the card, so they can attack even when saving up their bits! Most of their attacks involve saving for a few rounds, so this is especially needed. The Mage unlocks a "Mental Block" card at level 5 which allows them to disable their enemy for a few turns, and at level 10 they unlock a "Arcane Storm" card. More info here: http://hexariammo.wikia.com/wiki/Mage

Pirate

Pirate

The pirate is skillful in close combat and ranged very equally. The pirate has a card which heals them, a card which makes it hard for enemies to aim, one that steals from the enemy, a trap, as well as a medium ranged cannon which does AoE damage. Overall this class is very balanced. At level 5 it unlocks a "Sea Sickness" card which not only keeps the enemy from playing the next couple turns, but also poisons them. At level 10 they receive a "Undead Pirate" card which allows them to summon a fairly low level NPC which has decent damage to fight with them. More info on the wiki: http://hexariammo.wikia.com/wiki/Pirate

Ranger

Ranger

Ranger is a class that specializes in range weapons and traps. They have only one close combat card, which means they are almost entirely ranged. (Excluding cards not specific to them) At 5 levels they unlock a card called "Salve" which heals them significantly over a couple turns. At level 10 they unlock a "Scout" card, which allows them to summon a NPC scout to fight with them which has a fairly low health but a decent attack damage. More can be found on the Ranger page of the wiki: http://hexariammo.wikia.com/wiki/Ranger

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