Arydian Pantheon.

Dejers Garth
Created by Dejers Garth(User Generated Content*)User Generated Content is not posted by anyone affiliated with, or on behalf of, Playbuzz.com.
On Oct 13, 2018
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Where would you like to live?

What is your spirit animal?

What Kind of Boat do you Prefer?

Choose your Battlefield.

Your Favorite Meal?

Preferred Type of Group Activity?

Preferred time of death?

Whose Life Matters More?

You have discovered a new secret that can be used by many people, who do you give it to?

After going on an adventure you have gotten yourself horribly lost, where are you?

You have died and are being transported to the afterlife, tell the courier your cause of death so you can go to the right one.

You are getting Married!
What type of wedding is it?

Preferred type of Leader?

Preferred temperature outside?

What is your Favorite Season?

Who do you think you should worship?

Firn
Goddess of Ice, cold, winter, home, community, marriage, treaties, wife of Garma.

Firn
Goddess of Ice, cold, winter, home, community, marriage, treaties, wife of Garma.

Your chosen values are closest to the god, Firn!

She takes on a frosty exterior to represent the forces that drive people together and force them to build communities. Fear, anger, despair, and most importantly, hope. Home’s can’t exist without hope and heart. The harshness of the oncoming winter is merely a lense through which people can see the approaching spring.

Firn is happily married to Garma, as such she holds a protection over the very bonds of Arydia. Be they between people, communities or even worlds. The overwhelming majority of these remain where Firn favors lie, in marriages, treaties and the forging of communities therein.

Chando-Meywa
Goddess of the Northern winds, stars, destiny, and silent roaming.

Chando-Meywa
Goddess of the Northern winds, stars, destiny, and silent roaming.

Your chosen values are closest to the god, Chando-Meywa!

Chando-Meywa is the Goddess of Arcana, Knowledge, Solidarity and Tempest. Her ancient form stands in contrast to some of the other gods, but with her age she holds in her mind countless secrets. From the most arcane understandings of mage and the universe to the very histories of the cosmos. She favors the exploration of the worlds and the pursuit of more knowledge.

Some say that explorers in the furthest reaches of various planes have a chance of coming across her. If they do confront her, be it in the deepest layers of the underdark, or within massive halls of ancient civilizations, it is said that she grants the explorers knowledge of any event or topic they request and blesses them.

Karan
Goddess of the unknown, caves, darkness, the underdark, precious stones, and desires.

Karan
Goddess of the unknown, caves, darkness, the underdark, precious stones, and desires.

Your chosen values are closest to the god, Karan!

She is best known for traipsing through the various planes, delving deep into the various caves. Be it the lava carved tunnels of the plane of fire, the extensive mines that dot the plane of earth, or just the Underdark itself. She values the treasures that can be found deep in the dark, and those who seek them out.

She also has a hatred of those that would horde knowledge and refuse it’s spread to others. So, she has a soft spot for thieves and burglars, those that would reach in and take the secrets and strangities of the universe from areas they have been held for too long. On the other hand, she hates those that use knowledge or the restriction of knowledge to control. Blackmail is one of her most hated actions.

MeyGana
Goddess of Storms, Sea, Lightning and Thunder, Naval Power and Safe Passage in mortal realms.

MeyGana
Goddess of Storms, Sea, Lightning and Thunder, Naval Power and Safe Passage in mortal realms.

Your chosen values are closest to the god, MeyGana!

Meygana is often portrayed in a suit of armor that crackles with electricity. She is often noted as the guardian of ships, and is primarily worshiped by travelers, such as sailors. However, all merchants give offerings of some fashion to the goddess, her values reflect the up and comer, seeking out fortune in taking the harder route and aiming for great heights.

Those commanders and leaders of groups that head into battle to seek out great tales told of them also fall under her domain. The very tides of Battle remain under her control, with the various waves of mortal lives providing the blood. She stands over every battlefield, every storm and every traveler.

The Raven Queen
Goddess of Death, Fate, the Shadowfell, Winter and the passage of the soul to the afterlife.

The Raven Queen
Goddess of Death, Fate, the Shadowfell, Winter and the passage of the soul to the afterlife.

Your chosen values are closest to the god, The Raven Queen!

Deep within the Shadowfell, She rules supreme with her Shadar-kai by her side. She surged up from the darkness against Armide, previous ruler of the Shadowfell and took his place after slaying him. Upon his ruins, she built her empire. She is the goddess of Death and the direct transit of the soul to the afterlife.

Undead are an abomination to her, and those that try to escape death in unnatural ways are an offense to her very being. Groups of Shadar-kai are known to traverse the world of Arydia seeking out and destroying the undead. Those that follow her tenets are found to be under her protection. Some going as far to refusing attempts at reviving them as that would delay their reunion with the queen of the Shadowfell.

Plospryn
Goddess of the Thaw of winter, The final frost, Plowing, Spring, Beauty, Flowers, Growth and Aging

Plospryn
Goddess of the Thaw of winter, The final frost, Plowing, Spring, Beauty, Flowers, Growth and Aging

Your chosen values are closest to the god, Plospryn!

Plospryn is known to be deeply compassionate and nurturing, depictions of her constantly reflecting her aims and passion as she looks after all living things and delights in the natural beauty of the world. She abhors blight and disease, yet has nothing but pity for those afflicted. She is always ready to help nurse what is sick back to health, whether through time or magic. She does not take kindly to those beings that would exploit the natural bounty of the world, or those who abuse good-natured souls.  

Her charm is said to be legendary, those in her presence having a clouded mind and finding any thoughts of argument or dispute impossible to retain. She has no compunction in toying with those enraptured by her charm, and is just as likely to teach one a humbling lesson, or to rip a being to pieces if they are not worth her effort. While the cold earth hides from her the plentiful life of the earth, she understands the balance.

Rahz-Pluoht
God of molten metal, Volcanos, War, Valiance, and Honor.

Rahz-Pluoht
God of molten metal, Volcanos, War, Valiance, and Honor.

Your chosen values are closest to the god, Rahz-Pluoht!

Rahz-Pluoht is the god of the Forge, Life, Strength and War. Often depicted wielding a massive flaming greataxe, he is the embodiment of battle. However, he is also the sense of honor and courage, he represents the heat of battle, the honor of a warrior’s death, but also the capacity to stand and face situations with courage.

Those that face the known and unknown with courage and valor are those he supports the most. The warriors surging forward under the orders of their superiors or the search of a better future. He favors revolution, change, disorder and the living of a life to the fullest.

Garma
God of the hearth, the nightly meal, and oils, counterpart God of life. Husband of Firn.

Garma
God of the hearth, the nightly meal, and oils, counterpart God of life. Husband of Firn.

Your chosen values are closest to the god, Garma!

Garma is the god of Life, the Forge, Knowledge and Protection. While he favors the north, he brings with him the essence of home, the very hearth is his symbol, representing the buildings that house his followers and all those that come together. His knowledge is specialized but broad, he supports experimentation and cooking to bring together new tastes and to give cause for the gathering of the nightly meal.

He is married to Firn, and as such, watches over the signing of treaties, banquets, and helps to nullify poisonings. His most beloved followers are chefs of the domestic variety, those that create great meals in the safety of their own homes for their families. He hates those that spoil meals and poison those at banquets.

Rogalev
God of the adventurers, cities, civilization and solitary fires.

Rogalev
God of the adventurers, cities, civilization and solitary fires.

Your chosen values are closest to the god, Rogalev!

While his followers number in all that live in urban environments, he has a special focus for those on the frontier. The Spreading edge of civilization, those that live in the least hospitable places and form them for the cities to follow. He loves adventurers and blesses the flames of the lone fires deep in the wilderness.

He also finds favor with those who maintain order within cities and civilization itself. Order of any fashion, from the guards and the government, to the artisans and the criminals. The variety of the city is upheld by all working in synchronous. Any group stepping too far out of line brings about the fall of civilization. People who attempt to abuse positions and upset the balance earn the ire of Rogalev.

MasToch
God of the bonfire, celebrations, the forge, smithing, craftsmanship and the harvest.

MasToch
God of the bonfire, celebrations, the forge, smithing, craftsmanship and the harvest.

Your chosen values are closest to the god, MasToch!

MasToch is the god of Ambition, the Forge, Light and Order. MasToch is the patron god of the dwarves, he finds good in all their works and represents the honor bound society dwarves maintain. He encourages intelligence and pride in one’s work as well as the capacity for celebration.

The Bonfire is his altar, his holy days surround the harvest. While he favors dwarves, any who stand their morals in a sense not dissimilar from his own he favors them as well.

Armide
God of Bugs, pestilence, Death, Nature, Summer, and the Sun.

Armide
God of Bugs, pestilence, Death, Nature, Summer, and the Sun.

Your chosen values are closest to the god, Armide!

Armide is the god of Arcana, Death, Life and Nature. Armide holds the secrets of nature in his grip. His essence spreads bugs and pestilence across the land to maintain the needed order of decay to allow new growth. His views on death equal it’s necessity, and his thoughts on the undead are inconsequential. His followers often have those seeking after the secrets of death and bending the undeath of the world to their wills.

At the same time, he holds the natural world to the highest standard. Seeking out the most steadfast environments and seeking to allow it release. Age is a number, release is natural. Areas that defile this may find them under attack by pestilence and disease for defiling the natural order.

HexTank
God of Booze, Siege Weaponry, Land Vehicles, Comradery, and Heavy Metal.

HexTank
God of Booze, Siege Weaponry, Land Vehicles, Comradery, and Heavy Metal.

Your chosen values are closest to the god, HexTank!

HexTank is the god of the City, the Forge, Protection and War. This god is the newest addition to the pantheon, having ascended within the past millennia. The form and shape of this being change, but remains made of metal and seems to be a being of unusual shape that traverses landscapes and destroys all in it’s path. Those that siege cities and bring war to innocent areas have been known to hear the menacing grinding of gears that accompany him.

Many of his followers include warforged and other constructs. They hold his being as high as some hold Primus, an extremely powerful being that oversees the plane of Mechanus. Most of the writs concerning him are in flux, with new priests constantly finding inspiration in the change and the tales of this new being.

Who should you be worshipping in the Arydian Pantheon?

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