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Votes
1
Demolition
Demolition is a multiplayer game mode featured in Call of Duty: Modern Warfare 2, Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, and Call of Duty: Black Ops II. Demolition is very similar to Search and Destroy. Both Game Modes involve one team aiming to destroy bomb sites while another aims to defend them from being destroyed. Demolition differs from Search and Destroy in several ways. The main difference is the addition of respawns; in Demolition the player may respawn as many times as they need.
Votes
2
Gun Game
Gun Game is a Wager Match game mode in Call of Duty: Black Ops, a private match custom game mode, and as part of FFA Gunplay in Call of Duty: Modern Warfare 3 as well as a game mode in Call of Duty: Modern Warfare 3: Defiance, a party game mode in Call of Duty: Black Ops II, a standard playlist in Call of Duty: Ghosts and was added on February 13th, 2015 in Call of Duty: Advanced Warfare as a bonus playlist gametype.
Votes
3
Domination
The objective of Domination is to own all of the control points on the map. There are usually at least three of these control points scattered around the map, and are usually found in key strategic locations. To capture a control point, a player must stand near it for 10 seconds with no enemies nearby to capture it for the player's team.
Votes
4
Hardpoint
Hardpoint is a gamemode featured in Call of Duty: Black Ops II and in Call of Duty: Advanced Warfare. The teams must rush to secure a "hardpoint" on the map and repel the area from the enemies. Holding the hardpoint increases the teams' score, but if no players are in the hardpoint, no points are gained. It is similar to Headquarters, but respawning is always enabled, even if the player's team is holding the hardpoint.
Votes
5
One In The Chamber
One in the Chamber consists of six players competing in a Free-for-All style game with a twist: each player starts off with only an insta-kill M1911, a single round of ammunition, a knife, and three lives. Players are equipped with Lightweight, Scout (though it has no effect), and Marathon Pro.
Votes
6
Infected
Infected, also known as Sickness as an April Fool's day joke[1], is a custom game mode in Call of Duty: Modern Warfare 3 which started as a private match game mode before being released to the online community public playlist on February 5, 2012 for PlayStation 3 and Xbox 360, and on May 9, 2012 for PC[2]. It is also available in Call of Duty: Ghosts and Call of Duty: Advanced Warfare.
Votes
7
Search And Destroy
Search and Destroy is an elimination-based game mode that has been featured throughout the Call of Duty series. A one-sided game mode, the goal is for an attacking side to either eliminate the defending team or detonate either one of two bomb sites. Players only get one life per round, with most versions of the mode going to a best-of-seven rounds (first to four rounds wins). There is an intermission/half when two or three rounds are completed.
Votes
8
Sticks And Stones
Sticks and Stones is a Wager game mode in Call of Duty: Black Ops and a Party game mode in Call of Duty: Black Ops II. Sticks and Stones consists of 6 players competing in a Free-For-All style game. Everyone's loadout consists a Crossbow, Ballistic knife, and a Tomahawk/Combat Axe. Like a Free-For-All game, points are earned from kills, and the match ends when the time runs out. However, if a player manages to kill another with a Tomahawk/Combat Axe, they will "bankrupt" the target. Also, if a player commits suicide with Crossbow, they humiliate themselves and get "bankrupted". If a player is "bankrupted", they lose all points earned so far in the match; they will have to start over from zero points. To win, a player must reach one of the three highest scores once the time limit is reached.
Votes
9
Face Off
The playlist involves either two players versus two players or one versus one on small tight maps and recently added three players versus three players as well, very similarly to Cage Match in Call of Duty 4: Modern Warfare. Face Off is available to play on split screen, private, and public matches. There are seven maps for Xbox 360, PS3, and PC.
Votes
10
One Shot
One Shot mode is a sniper-only playlist, and features five classes for fans to use (create-a-class is disabled while playing in this mode). The playlist has decreased health for players, and each class features the MORS sniper rifle, with no secondary weapons.
Votes
11
Team Deathmatch
Team Deathmatch is one of the most popular multiplayer modes in the series. The first team to 75 kills wins.
Votes
12
Free For All
Free-for-All is a Call of Duty multiplayer gametype, which puts every player against each other. All or nothing baby.
Votes
13
Sharpshooter
Sharpshooter is a Wager Match game mode in Call of Duty: Black Ops, as well as a Party game mode as Call of Duty: Black Ops II. Like all other wager match game modes, Sharpshooter consists of six players competing in free-for-all gameplay. In Sharpshooter all players start off with the same randomly selected weapon. Gameplay progresses for 45 seconds with players trying to rack up as many kills as possible with the randomly selected starting weapon.
Votes
14
Ground War
Ground War is a playlist for 12-18 players. It is the only playlist that can accommodate 18 players as all others can have no more than 12 players. This gametype appears in all main Call of Duty games since Call of Duty 4: Modern Warfare. Ground War is not present on the Wii, nor on the Xbox 360 or PS3 in Call of Duty: Ghosts and Call of Duty: Advanced Warfare.
Votes
15
Kill Confirmed
Kill Confirmed is a multiplayer gametype first announced at Call of Duty XP, introduced in Call of Duty: Modern Warfare 3 and is featured in Call of Duty: Black Ops II, Call of Duty: Black Ops: Declassified,, Call of Duty: Ghosts and Call of Duty: Advanced Warfare. The gametype is similar to Team Deathmatch, with two teams competing against each other to earn kills. However, the team scores by collecting dogtags that enemies drop upon death.
Votes
16
Uplink
Uplink's main objective is to bring a satellite drone, which is placed in the middle of the map, to the enemy uplink station. Each team can score one point if the drone is thrown in or two points if the player enters the uplink station with the drone. Teams switch sides at halftime or when one team scores 10 points. Teams must score 20 points to win the game.
Votes
17
Drop Zone
Drop Zone, also known as New Shit as an April Fool's day joke[1], is a private match and core game mode in Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts, and as a public game mode for Call of Duty: Black Ops Declassified.
Votes
18
Headquarters
Headquarters is a multiplayer game mode featured in all Call of Duty games, except for Call of Duty: Ghosts and Call of Duty: Advanced Warfare. In this mode, teams capture a set point in the map (the "headquarters") to gain points. It is one of the most popular game modes, as it offers experience per time that the headquarters is held, allowing for larger sums of points earned.
Votes
19
Capture The Flag
Capture The Flag, The main objective is to grab the enemy flag and return it to the player's allied base. To capture a flag, the player must simply run over his own team's flag, whilst holding the enemies' flag.
Votes
20
All Or Nothing
All or Nothing is a game mode introduced as part of FFA Gunplay. Players are equipped with an empty USP .45 with a Tactical Knife, and a Throwing Knife, and the perks Hardline, Extreme Conditioning, and Stalker. They are also equipped with Sleight of Hand and a modified Dead Silence that only stops fall damage, however these perks aren't actually shown. Players initially start with no ammo. When a player gets their first kill, they unlock Scavenger and can then pick up ammo. Players are reset with no ammo after they are killed. The game ends when a player reaches 20 kills or the time limit is reached.
Votes
21
Cranked
Cranked is a game mode in Call of Duty: Ghosts. The gametype is similar to Team Deathmatch with two teams competing to earn kills. Whenever a player gets a kill, they earn a "Cranked" bonus, giving them faster movement speed, reload, and ADS. Upon getting the bonus, the player is given a 30 second timer.
Votes
22
Momentum
Momentum like War from World at War, five flags or capture points are placed on the map. When the game begins, the central capture point is active, and whichever team captures it moves the active capture point towards the enemy side, where the process repeats. The game ends when one team successfully captures the last point on the line.
Votes
23
Sabotage
Sabotage is a bomb-based game type in Call of Duty 4: Modern Warfare, Call of Duty: World at War, Call of Duty: Modern Warfare 2, Call of Duty: Black Ops and Call of Duty: Modern Warfare 3 that is somewhat similar to Search and Destroy. Unlike S&D though, the bomb is neutral, there is only one round, players can respawn (except in Sudden Death), and both teams are simultaneously trying to destroy the opposing team's base. Whichever player is carrying the bomb is given a green marker with the word "Defend (Escort in Modern Warfare 2 and Modern Warfare 3)" for friendlies and red with the word "Kill" for enemies, that updates every 2 seconds.
Votes
24
Cage Match
Cage Match is a multiplayer Game Mode featured in Call of Duty 4: Modern Warfare where two players are pitted against each other in what is essentially a ranked 1-on-1 Free-for-All.
Votes
25
Blitz
Blitz is a gamemode in Call of Duty: Ghosts. Gameplay tasks players with reaching the enemy team's goal to score points. Upon reaching the protected zone, the player is teleported back close to their own team's goal or half of the map to continue the process again.
Votes
26
Team Tactical
Team Tactical is a multiplayer game mode known for small teams (3v3, 4v4 and 5v5) and a variety of game types. It is featured in the Xbox 360 and PlayStation 3 versions of Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare: Reflex Edition, Call of Duty: World at War, Call of Duty: Modern Warfare 2 (both from first person and third person perspective), Call of Duty: Black Ops, Call of Duty: Modern Warfare 3 and Call of Duty: Ghosts. This game type is often played by clans because they can occupy an entire team with only three or four players. Because of the small number of players, only small or medium sized maps are available. This is one of the only playlists in Call of Duty: Modern Warfare 2 that enables party chat on Xbox 360.
Votes
27
Team Juggeranut
Team Juggernaut is set up like Team Deathmatch, except that there is one juggernaut on each team, that is cycled through in intervals of time (customizable from the private match settings). The main goal is to protect your juggernaut and prevent them from dying. First team to reach the score limit wins.
Votes
28
Search And Rescue
Search and Rescue is a gamemode in Call of Duty: Ghosts and Call of Duty: Advanced Warfare. It is a mix between Search and Destroy and Kill Confirmed, where two teams battle and drop tags when killed, the difference being in Search and Rescue obtaining a teammates dog tags will revive them while if an enemy grabs them, they will be eliminated from the round.
Votes
29
Juggernaut
The Juggernaut game mode is set up with every other player against one opponent (who is selected by random to be the first juggernaut). Everybody else must try to kill the Juggernaut; the player that ultimately kills the Juggernaut becomes the new Juggernaut. The Juggernaut's goal is to keep their position for as long as possible. The score system works much like Team Deathmatch, with every kill from the Juggernaut, they gain one point, and vice versa for the other team.
Votes
30
Money In The Denk
Money in the Denk is a community game mode available in the Call of Duty: Modern Warfare 3 Community Playlists, added October 1, 2012. 10 minute time limit for round 1; 90-second limit for round 2 (Overtime).
Sabotage rules.
One minute shared bomb timer.
Bomb carrier becomes a Juggernaut (Planting the bomb, getting killed, disconnecting from the game or ending the match will lose the suit).
No respawn delay.
May only choose from pre-made classes.
Round 2 (Overtime) contains sudden death rules (terminated personnel will be removed from the fray permanently, similar to Search and Destroy).
KillCam enabled, even in Overtime.

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